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Old May 15, 2009, 09:00 AM // 09:00   #21
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Kinda of agree with the poster above. I've been playing since the beginning and quit a few times. Every time I quit is a trough and every time I come back a peak.

As for all the QQers saying its all downhill, my take is that the people who moan the most are the ones who really need to move on but can't bare to let go. Seems catastrophically lame to me when I see people spending their chunks of their time moaning on forums about what is an entirely optional leisure activity.
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Old May 15, 2009, 09:02 AM // 09:02   #22
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Factions era. IMO, after NF, things started to go downhill.
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Old May 15, 2009, 10:11 AM // 10:11   #23
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I definitely agree with Sorrow's Furnace as the peak. I was just seriously addicted for about 3 weeks when that patch came out. (Not like it was any better before that, ahaha)
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Old May 15, 2009, 10:17 AM // 10:17   #24
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I'd say it was probably after Factions was released, and before NF was released. Large amount of new content, with enough good, repeatable, do-able (without stupidly gimmicky builds) high end content.
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Old May 15, 2009, 10:19 AM // 10:19   #25
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Sorrow's ye, that also was the most enjoyable time maybe. Well there's been more of that, but SF sure was memorable
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Old May 15, 2009, 10:22 AM // 10:22   #26
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Quote:
Originally Posted by Zamochit View Post
Sorrows furnace update was seriously game changing, probably the only update I remember where there was no QQ at all. Here it is if anyone wants to take a look. 7th September '05 btw.
What about PvE/PvP split and the August 2008 major skill rebalance? I find that update great, it rejuvenated the game at least a little bit.
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Old May 15, 2009, 10:31 AM // 10:31   #27
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Definitely Sorrow's for me.
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Old May 15, 2009, 10:36 AM // 10:36   #28
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Between the end of spirit spam and the beginning of iway
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Old May 15, 2009, 10:41 AM // 10:41   #29
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I'd say before titles came out. That caused the huge e-peen era that we've beentrapped in (and will never escape from). Factions was fun, but, when NF came out I only ever played GW anymore to do what everyone else did-- to flaunt(sp?)/e-peen my
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~LeNa~
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Old May 15, 2009, 10:51 AM // 10:51   #30
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I'd say before titles came out.
I have to agree that they've done the game more harm than good overall. Yeah, they're optional, but they changed the ways and reasons people played the game for the worse.
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Old May 15, 2009, 10:53 AM // 10:53   #31
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Quote:
Originally Posted by Zamochit View Post
Sorrows furnace update was seriously game changing, probably the only update I remember where there was no QQ at all. Here it is if anyone wants to take a look. 7th September '05 btw.
Holy damn...September 05 was an amazing month for Guild Wars. That was back when Anet knew how to do updates. The good old days as they say.

I'm also in complete agreement with Nightfall being the downfall of the game for me. 100% honest I have rarely had fun playing Guild Wars since that expansion came out.
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Old May 15, 2009, 10:57 AM // 10:57   #32
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My opinion is that the downhill began when skills were split between PvP and PvE.

But I'm still enjoying this downhill.
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Old May 15, 2009, 11:01 AM // 11:01   #33
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Quote:
Originally Posted by DreamWind View Post
Holy damn...September 05 was an amazing month for Guild Wars. That was back when Anet knew how to do updates. The good old days as they say.
Ye, nice to read through those update notes
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Old May 15, 2009, 11:06 AM // 11:06   #34
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Sorrow's Furnace update was awesome and still is. Not much else after that.
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Old May 15, 2009, 11:45 AM // 11:45   #35
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Quote:
Originally Posted by DreamWind View Post
Holy damn...September 05 was an amazing month for Guild Wars. That was back when Anet knew how to do updates. The good old days as they say.
It's not that they "knew how to do updates", really. More that "the game was still in such a bare-bones state that they had to do constant and major updates". Now, though, since the game isn't going to have much in the way of new content (as opposed to modifications to, and re-enabling (such as the festivals), old content), there isn't really a need for much in the way of updates (no matter how much the PvP crowd screams about it).
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Old May 15, 2009, 11:49 AM // 11:49   #36
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Quote:
Originally Posted by cellardweller View Post
Between the end of spirit spam and the beginning of iway
Iway was around before factions.

Also. I would think around the SF era myself. been playing since about 6 months after release.. and that was always my favourite time.. Sup Vigour 60k anyone?
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Old May 15, 2009, 12:14 PM // 12:14   #37
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In the middle of the Factions era. Seriously that campaign killed GW, if it didn't let people level up so quickly, more people would probably still be playing. NF was an improvement, but than EoTN killed GW. If Eutopia came out, it would have revitalized GW. That combined with the release of GW2 killed GW, thought there are occasional spikes of players with every update like this one, BMP, MOX quests, etc.
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Old May 15, 2009, 12:20 PM // 12:20   #38
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My favourite point in time was probably... oh, I'd say 2007, particularly late 2007.
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Old May 15, 2009, 12:26 PM // 12:26   #39
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Quote:
Originally Posted by Dante the Warlord View Post
If Eutopia came out, it would have revitalized GW.
I disagree. Utopia would hurt Guild Wars if anything. 2 other classes to try to balance :/.

OnTopic:

I really liked the Factions era. I wasn't around when SF came about, but I beat it was pretty awesome.
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Old May 15, 2009, 12:26 PM // 12:26   #40
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PvE skills killed alot for me. And going from multiple updates a week to 1 (usualy mediocre) a month is a real kick in the nuts too. And I'd have to agree on Sorrow's Furnace. I remember reading up on it on big sites like IGN, and it being a huge deal. First massive content update in Guild Wars, go team!

I hope they've learned from their mistakes.

Last edited by Lyphen; May 15, 2009 at 12:29 PM // 12:29..
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